![]() ![]() ![]() Just like the PS4 version, it targets 1080p/30fps but suffers from frequent (and often fairly significant) frame rate issues, particularly while driving around the city and during the game’s cutscenes. The Xbox One version of Sleeping Dogs has been kept behind closed doors until release and, unfortunately, as you may have predicted, it suffers from similar issues as the PlayStation 4 game. Ha! You see what I did there with the cop and the… Yeah, well look, never mind. ![]() Second Opinion – Dave Scammell: Is the Xbox One version much cop? I wouldn’t say any of it is worth buying this edition for if you’re yet to experience it, but it adds up to a nice bonus. While it lasts this is the best DLC included on the disc, but it’s once again over far too soon.Īll in all there’s plenty of content here, adding upwards of four hours of story content and even more missions, outfits and weapons. He gets a nifty stun gun and can arrest perps when they’ve had their health knocked down. The most interesting of the bunch is Year of the Snake, which sees Wei Shen back on the streets as a cop, no longer undercover. It’s a neat idea that fits the game’s combat extremely well, but isn’t fleshed out enough to be of any real significance. ![]() It’s a similar tale when it comes to the Enter the Dragon-inspired Zodiac Tournament. The horror-themed Nightmare in North Point sounds the most interesting, but is over before it gets going and disappoints despite the introduction of some nifty vampire/zombie-like monsters. You get loads of new mission content for the main game and plenty of cosmetic bits and pieces, but the real meat are the three story packs accessible straight from the main menu. Is the included DLC any good?If, like me, you played the main campaign but didn’t bother with any of the DLC, the Definitive Edition includes it all, and some is more worthwhile than the rest. As a package this is as feature-complete as you could want, but it’s a long way from the version it could have been. An irregular frame rate that doesn’t top 30 fps is the biggest problem, and undoes some of the visual refinements made. What was already a good-looking last-gen game could have shone on PS4 and Xbox One, but the upgrade is sloppy. It’s hard not to feel a little disappointed with Sleeping Dogs: Definitive Edition. Again, not something that should be present in a port across from older consoles. The draw distance may be improved, but there’s plenty of pop in on object detail, making traveling at speed quite the eye sore at times. The stuttering is most apparent when driving, and is something the dev team should have ironed out. The fog looks great when it’s used, and the new breakables add to the level of destruction during the many exciting melee fights, but for an Xbox 360/PS3 game running on new hardware, the fluctuating frame rate just isn’t good enough. Driving through the neon city, especially in the wet at night, looks great on new-gen and PC, but a Tomb Raider-level improvement this is not.Īnyone picking up this Definitive Edition having already played a lot of the game on last gen may well struggle to notice the improvements unless a direct comparison is carried out. It looks good on paper, but in reality these improvements seem rather minor.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |